Disney Shuts Down BIONICLE Fan Project: A Missed Opportunity to Revive a Classic
By Game Observer | The Patriot News
May 2025
For many fans of early 2000s gaming, titles like BIONICLE: Heroes, Star Wars Battlefront I & II, Renegade Squadron, and The Force Unleashed were not just games—they were defining experiences. These games stood apart with immersive worlds, memorable characters, and bold storytelling. They represented a golden era when LucasArts and LEGO delivered titles with real heart, creative identity, and staying power.
So when Team Kanohi, a fan-based development studio, dedicated nearly a decade to building BIONICLE: Masks of Power, many of us took notice. The project promised to reimagine the original 2001 BIONICLE saga as a modern action RPG—complete with an expansive world, lore-accurate environments, and fluid combat inspired by games like Nier: Automata and Monster Hunter. It was the kind of vision fans had long hoped for but never received from the official IP holders.
That dream was cut short.
Earlier this year, The LEGO Group—under Disney’s broader licensing oversight—issued a cease and desist, effectively canceling the fan project. While the developers complied, fans were left confused and disappointed. Masks of Power was free, non-commercial, and clearly labeled as unofficial. Why was it shut down?
According to Team Kanohi, the game may have simply looked “too official.” Its quality, polish, and faithfulness to the source material could have caused confusion—something Disney and LEGO seemed unwilling to navigate. But to many in the gaming community, the move reflects a deeper issue: a corporate giant choosing legal pressure over creative partnership.
A Brief History of BIONICLE
First launched in 2001, BIONICLE was more than a LEGO toy line—it was a sweeping science-fantasy epic with its own mythology, characters, comics, novels, and games. Created during a time of financial uncertainty for LEGO, it became one of the company’s most successful original IPs ever.
The story followed six biomechanical heroes known as Toa Mata, sent to save the island of Mata Nui from the shadowy Makuta. Over the years, the lore evolved into a complex saga involving masks of power, ancient prophecies, and interdimensional threats. It combined tribal mysticism with sci-fi aesthetics, earning a massive cult following of fans who felt like they were uncovering a secret world.
Games like BIONICLE: Matoran Adventures, BIONICLE (2003), and BIONICLE: Heroes (2006) brought the series into the hands of console players. Heroes, in particular, stood out for its third-person shooter mechanics, vivid environments, and character-based gameplay that allowed players to switch between Toa and adapt to challenges.
Despite this success, BIONICLE was discontinued in 2010, briefly revived in 2015, and then canceled again in 2016. Since then, fans have kept the legacy alive through storytelling projects, fan films, mods, and now—ambitious games like Masks of Power.
A Lost Opportunity for Disney and LEGO
BIONICLE: Masks of Power wasn’t just a fan game. It was a love letter. And it was the closest thing we’ve seen in nearly 20 years to the magic that BIONICLE: Heroes gave us. There hasn’t been another game quite like it—and it absolutely deserved a revival, not a takedown.
Instead of legal threats, Disney and LEGO could’ve offered to acquire the project or hire the developers. These fans didn’t just recreate a brand—they reimagined its potential. This was a golden opportunity to breathe new life into a franchise that still resonates deeply with people who grew up in that era.
Ever since acquiring LucasArts, Disney has struggled to maintain the momentum of its beloved gaming legacy. Where are the remasters? Where are the bold partnerships with the studios who earned their stripes—like Rebellion Developments? The fan community is ready. They’re hungry. But they’re also exhausted by being ignored.
This isn’t hate—it’s hopeful frustration. Fans don’t want lawsuits. They want leadership. Vision. Passion. There’s still time to get it right.
BIONICLE meant something. And to us, it still does.
Want to weigh in?
Comment below with your favorite BIONICLE memory.
For more legacy game stories, follow Game Observer at The Patriot News.
Discover more from The Patriot
Subscribe to get the latest posts sent to your email.